![]() From the lips to a bone-spear beard, everything is wrong with the faces, everything. Sadly though, this isn't all that bad of a thing considering that the 3 out of 10 conversations that go right force you to look at the worst faces in video games. I say this because 7 out of 10 conversations are conducted at the most ridiculous angle or with the person's back turned to Ryder. Now that might sound like a pretty great game and it would've been but you quickly realize that BioWare got everything in between wrong and somehow turn what should've been a great game into t his embarrassment to the Mass Effect franchise.įirst and foremost, I understand the decision to take out paragon/renegade, what I don't understand is the decision to take out face to face conversations. ![]() If you know anything about the previous games, it's feels like the combat and planet exploration of Mass Effect 1, the space exploration and relationships of Mass Effect 2 and the biotic combat, UI and multiplayer of Mass Effect 3. By randybongson | Review Date: March 23, 2017
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